Player Vs Player
- Arena, Guild Wars, Warmode/Plundering Channels & Aether Gates
Last updated
- Arena, Guild Wars, Warmode/Plundering Channels & Aether Gates
Last updated
RavenQuest is a game rich with Player Versus Player combat. While PvP is incentivized naturally in RavenQuest, through the Tradepack System, Culled Spawns & More, it is completely avoidable for those who do not wish to partake. PvP does however offer larger incentives through various aspects of RavenQuest.
As the Creative Director & Game Technology Lead of RavenQuest both have an extensive backgrounds in MMORPG PvP, primarily World of Warcraft Arena, the PvP complexity and depth have both been a focal point of attention providing a rich PvP experience and strong base for Arena Ladders & PvP Tournaments with Quest Token ($QUEST) Rewards and Prizepools.