> For the complete documentation index, see [llms.txt](https://whitepaper.ravenquest.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.ravenquest.io/economy/effort.md).

# Effort

**Community Land** (Instanced Land) is an integral part of RavenQuest, providing all players with the opportunity to enjoy the usage and core gameplay mechanics of Land, while not having their own [Estate ](/nfts/land.md)just yet.&#x20;

**Effort** is one of our many anti-bot measures in RavenQuest. While Effort is not required for Open World Estates (NFT), it will be required for Community Land (Instanced Land) users.

<figure><img src="https://wn-cdn.ravendawn.online/images/Dev%20Blog%20-%20Effort%20System/CFarm1.jpg" alt=""><figcaption></figcaption></figure>

**Effort** is required when undertaking any activity on Community Land.&#x20;

Your **Effort Points** are automatically recharged when doing virtually any Open World activity such as killing creatures, gathering, participating in quests, or by obtaining an Effort Potion - [Protected with AnyBrain.GG](/economy/protected-with-anybrain.gg.md)

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Effort1(1).mp4>" %}

There is also a limit to how much Effort a single character can have at any given time. Starting with a small **Effort pool**, this max capacity increases as you progress further through RavenQuest.

<figure><img src="https://wn-cdn.ravendawn.online/images/Dev%20Blog%20-%20Effort%20System/Community%20Farm%20Effort%20%231.png" alt=""><figcaption></figcaption></figure>
