# Welcome to RavenQuest

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**RavenQuest** is an upcoming top-down Pixel based MMORPG experience built upon a proven Web2 success - Ravendawn.&#x20;

**RavenQuest** includes full blockchain integration built upon a fork of Ravendawn, our fully self-published MMORPG with over **220,000 MAUP** (Monthly Active Unique Players). This was achieved through strong organic marketing with a launch marketing budget of under **$10,000**. RavenQuest features a truly immersive and rich dynamically changing world, filled with lore, puzzles, player decision and a strong player-driven economy using self-balancing algorithms.

With a **battle-tested** and proven Web2 success as the foundation, RavenQuest looks to be a game pioneering the future of Blockchain Gaming.

And More than **10 Million** Early Access Landowner **Exclusive** $QUEST Pool (Land must be claimed to Participate)

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{% embed url="<https://www.youtube.com/watch?v=xAO6qUc60gw>" %}


# Our Mission & Vision

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**A Proven Game First. Blockchain Integration Second.**&#x20;

While the Blockchain integration and features are crucial to RavenQuest's design, we first focused on developing an amazing game, then integrated blockchain features, not the other way around. RavenQuest being built off the tried and tested economy of Ravendawn allows for a significantly higher level of confidence when integrating a Web3 ecosystem.

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RavenQuest's mission is to develop a truly fun, long-term & sustainable blockchain-based MMORPG capable of connecting all types of gaming enthusiasts — whether casual players, hardcore players or investors. An opportunity for players to not only enjoy an open world MMORPG experience, but also earn and gain ownership of their assets while doing so.

To achieve this vision, the team is committed to developing RavenQuest on the following principles:

* **Player-Centered Design** — Implementations and changes based on data collected from players' and investors alike.
* **Strong Community** — Building a trusting relationship with the playerbase and content creators by providing appropriate support and any other tools that are needed to enable the correct propagation of information and to maintain the health of the community.&#x20;
* **A Sustainable Battle Tested Economy** — Implementations and changes observe the player-driven economy system, in order to maintain the longevity of the game.
* **Ethical Practices** — The blockchain gaming space is the wild-west. Overpromises, false promises, lack of transparency and deception are seen everywhere. We see this as an opportunity to show what a transparent team & project can produce. We see a strong future in Ethical Web3 Gaming where players can reap the benefits of real asset ownership. We want to prove that this can be a reality.
* **Endless Customization** — Promote freedom of customization wherever possible for the player, avoiding situations of unnecessary frustration or choice funnels.
* **Innovation** — Working hard to keep RavenQuest as attractive and unique as possible in terms of new features, mechanics and content, in order to promote an immersive and fun world to the playerbase and also attract new players.

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# The Team

A quickly growing and driven studio with a 9-year foundation, we are wildly passionate about the games we make. While we have grown significantly over recent years, we have not lost our close and inclusive company culture.

<figure><img src="/files/OzRdvmiivU4XhyJVfQH5" alt=""><figcaption><p>At our booth at BGS (Over 400,000 Total Attendance)</p></figcaption></figure>

<div><figure><img src="/files/ngrtFHOGKGcKCo8tuzp9" alt=""><figcaption></figcaption></figure> <figure><img src="/files/dL1U3oIiLlPx8vx2rDeH" alt=""><figcaption></figcaption></figure></div>

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th align="center"></th><th data-type="files"></th></tr></thead><tbody><tr><td align="center"><strong>Nicolas Schrik</strong></td><td align="center"><strong>CEO &#x26; Game Director</strong></td><td align="center">Founding the studio in 2015, Nicolas has scaled it from inception into a thriving hub of creativity and innovation. Under his stewardship, the studio boasts a profitable model, powered by 50 full-time, passionate staff.</td><td></td></tr><tr><td align="center"><strong>Alvaro Castro</strong></td><td align="center"><strong>Blockchain Technology Lead</strong></td><td align="center">Alvaro, with a Masters in Cybersecurity and extensive experience in protecting databases and infrastructure for over a million users, excels in blockchain and smart contracts, ensuring our technology's robustness and innovation.</td><td></td></tr></tbody></table>

<div data-full-width="false"><figure><img src="/files/5b3rYRZHQenNlFG1rF2e" alt=""><figcaption></figcaption></figure> <figure><img src="/files/iHxnAIiUQislZYgbmECG" alt=""><figcaption></figcaption></figure> <figure><img src="/files/KLiPb8ikXCCJqhKuvZqu" alt=""><figcaption></figcaption></figure></div>

<table data-view="cards" data-full-width="false"><thead><tr><th align="center"></th><th align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Filip Bałagulski</strong></td><td align="center"><strong>Game Technology Lead</strong></td><td align="center">Filip's creation of a widely used MMORPG memory bot showcases his expertise in developing secure, scalable technologies, essential for maintaining our gaming environments' integrity and security.</td></tr><tr><td align="center"><strong>Matt Welsh</strong></td><td align="center"><strong>CMO</strong></td><td align="center">Matt brings nearly a decade of digital marketing expertise to RavenQuest, having founded a successful agency that managed over $1 million in ad spend. His passion for gaming and marketing drives his exceptional commitment to RavenQuest.</td></tr><tr><td align="center"><strong>Anderson Avila</strong></td><td align="center"><strong>Lead Game Engineer</strong></td><td align="center">With a PhD in Computer Science, Anderson's profound understanding of game engineering and optimization significantly enhances our games' performance and player experience.</td></tr></tbody></table>

<div align="center" data-full-width="false"><figure><img src="/files/Lxv52HNQM0wrTt3nZoQ6" alt=""><figcaption></figcaption></figure> <figure><img src="/files/Zlqi3M8bQvz1q9y4gQWG" alt=""><figcaption></figcaption></figure> <figure><img src="/files/jRMtCu40UkJhblDVCqq8" alt=""><figcaption></figcaption></figure></div>

<table data-view="cards" data-full-width="false"><thead><tr><th align="center"></th><th align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Erick Etchebeu</strong></td><td align="center"><strong>Art Director</strong></td><td align="center">With nearly two decades dedicated to pixel art, Erick has established himself as a distinguished artist and director, bringing unparalleled creativity and vision to our top-down games.</td></tr><tr><td align="center"><strong>Vitor Peron</strong></td><td align="center"><strong>Community Director</strong></td><td align="center">Vitor has skillfully cultivated a Discord community to 75,000 active, verified users, eliminating bots and alts to foster a genuinely engaged environment. His strategic community building underscores the studio's commitment to authentic user engagement.</td></tr><tr><td align="center"><strong>Drew Schulz</strong></td><td align="center"><strong>Business Development</strong></td><td align="center">Drew leverages his entrepreneurial background and Web3 expertise, drawn from founding and scaling a successful tourism business, to forge strategic partnerships that propel the studio into new realms of digital and blockchain innovation.</td></tr></tbody></table>


# A Content Rich Game

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In RavenQuest, the world is yours to conquer! Claim a plot of land anywhere to build your own house & farm, collect [RavenCards](/nfts/ravencards) to further customize your unique character, gather resources to craft powerful weapons and battle other players in a truly open-world experience.

RavenQuest's gameplay was designed to promote as much player freedom as possible, leaving it up to you, the player, to evolve your character and choose how you wish to earn. Will you be a trader? An adventurer that travels the world to uncover it's mysteries? A landowner focused on selling goods and collecting taxes? Or will you be an ocean pirate, letting others do the hard work for you to plunder?

RavenQuest is & forever will be completely **Free to Play**. Within minutes anyone can create a character, play solo or with friends, and create their legacy in RavenQuest.

While we will share some of the most fundamental elements in this Whitepaper, it is only a drop in the bucket of how much content and depth RavenQuest has to offer.&#x20;

{% embed url="<https://www.youtube.com/watch?v=EQ1f76RzQ00>" %}


# Archetypes

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One of, if not the most core principle in our game design, is endless customization. In RavenQuest there is no fixed class system which often results in a rigid and uncreative path for the rest of your adventure.&#x20;

In RavenQuest we have a *multi-archetype system* allowing you to completely customize your play-style at all times during your adventures. Players can have 3 different Archetypes active at one time, each one with their own unique spells and passives, allowing for enormous depth of customization on how you build your character to fit your perfect play-style.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/LEGACY_SKILLS%20(1).mp4>" %}

**Archetypes** can be changed at anytime, creating a dynamic and highly fluid system. But there are many other ways you can further customize your character! — [*RavenCards*](/nfts/ravencards)*,* Passives, *Legacy Spells*, *Equipment*, *Enchantments* and *Reputation path* will all allow you to make your build even more unique from another.&#x20;

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Ranged combat & ability to outpace opponents with speed and vision.

Players who choose Archery will be able to shoot arrows and use skills at their enemies from a safe distance. If the enemies get too close, Archery has disengage skills that will make them slow down or even freeze them, giving the player time to move away again.

* **Role:** Damage
* **Type of Damage:** Ranged, Physical
* **Characteristic:** Area of Effect Damage, Burst Damage, Control

***

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Harness the power of Ice and Fire to call upon powerful spells to deal damage.

Users of this Archetype can adopt a more damage oriented build, with Fire skills, burning their enemies, stunning them, or even creating giant fireballs that rain from the sky, or impairing their enemies with Ice skills that can slow or even freeze their foes. With a high level Wizardry, the player can follow both paths and be a master of the Arcane forces, changing the tide of the battle.

* **Role:** Damage
* **Type of Damage:** Ranged, Magical
* **Characteristic:** Area of Effect Damage, Burst Damage, Control

***

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Brute force combat & ability to heal themselves with spilled blood.

Orcs and Barbarians are rather fond of this Archetype. Using brutal force, its Skills allow its users to keep themselves alive in the battlefield with several self-healing abilities and tons of mobility, using their bloodlust and hatred to empower them and becoming stronger as their life goes down.

* **Role:** Damage
* **Type of Damage:** Melee, Physical
* **Characteristic:** Self Healing, Area of Effect Damage, Mobility

***

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Focuses on defending their allies and bashing in the skulls of their enemies.

The preferred Archetype of the RavenGuard. Users of Protection are those who defend their allies and bash the skull of their enemies. Their morale in battle is a powerful force, affecting both friends and foe alike.

* **Role:** Tank
* **Type of Damage:** Melee, Physical
* **Characteristic:** Damage Mitigation, Party Buffs, Self Healing

***

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Able to use Holy Spells to keep their allies and themselves alive on the field of battle.

Holy is the primary healing Archetype in RavenQuest, and its Skill Tree has several abilities to always keep allies alive on the battlefield. Furthermore, Holy can also surprise when it comes to damage, if users of this Archetype know how to channel the Holy Force.

* **Role:** Support
* **Type of Damage:** Ranged, Magical
* **Characteristic:** Healing, Buffing, Single Target Damage

***

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Uses toxins to weaken their enemies and execute them without ever being seen.

Shadow makes use of toxins and deception to weaken their enemies, extinguishing their lives with daggers, with fast movements and impairing effects, killing an unaware foe becomes an easy task. While other Archetypes shine in the battlefield, Shadow users would rather defeat their opponents in the darkness.

* **Role:** Damage
* **Type of Damage:** Melee Physical
* **Characteristic:** Burst Damage, Venom, Mobility

***

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Protect and enhance your allies with wind magic.

Creating barriers of wind to protect allies, hastening their movements and refreshing their Mana. This is how Spiritual is imposed on the battlefield, and the players that choose to summon these forces to aid their allies are invaluable to any team.

* **Role:** Support/Damage
* **Type of Damage:** Ranged Magical
* **Characteristic:** Healing Over Time, Shields, Buffing

***

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Mix occult powers and the ability to enfeeble your foes with hexes.

This Archetype’s main focus is to exploit its enemy weakness, imposing curses, removing defenses, cutting healing effects and other impairing effects, while their damage is not high, it is an irreplaceable ally that provides a lot of advantages in combat.

* **Role:** Damage/Support
* **Type of Damage:** Ranged Magical
* **Characteristic:** Damage over Time, Debuffer, Control

***


# Professions

**Professions** in RavenQuest are non-combat tasks you can complete to obtain materials for creating and upgrading various Items for your adventures. From upgrading your house, creating powerful new equipment, or modifying your ship to faster cross the seas, the lands' bounties are ripe to help your journey. Professions are split into gathering and crafting professions. Gathering professions such as husbandry and mining generate resources, while crafting professions transform raw materials into processed ones, such as consumables and equipment.

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Put your thumbs to more peaceful use and show their green potential by growing crops. These valuable raw, natural ingredients serve a multitude of purposes across multiple recipes from armors to delectable meals.

Meat is back on the menu! Grow your livestock and small game so you may harvest food for recipes, fertilizer for your crops, and other products to aid your armor and weapon crafting. Husbandry is a versatile aid to most aspects of the game.

There are dozens of different Crops, Animals, Trees and more that you can grow on your [Estate](/nfts/land), each with its own varying grow time, yields and purposes.

Your land can be cultivated to reap exactly the produce you wish to grow, and the decision of what animals you want to take care of is entirely up to you.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Farming_Final.mp4>" %}

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Armed with your rod and tackle, conquer the aquatic ecosystem by catching seafood. Whether you're looking to sell your catch for profit or just something to snack on during your quests, fishing can be a relaxing way to spend your spare time.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Fishing.mp4>" %}

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Explore deep into the mines of RavenQuest with your pick to discover shiny gems and metals! Some of the hardest, heaviest items in the game start with a swing of your pick and a heavy pack filled with raw materials.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Mining.mp4>" %}

<figure><img src="/files/qtb18tWRKcSqIkCZ87qN" alt=""><figcaption></figcaption></figure>

While adventuring through the forest, swing your axe for a different means - gathering wood. Many of the world's most important missions will begin with timber falling to the ground. Tradepacks, houses, boats, and more will be yours.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Woodcutting.mp4>" %}

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Take your Moas a step further by learning how to select the best traits from each of them and ensuring those are passed on to their offspring. Breed and raise the fastest Moa in all of RavenQuest or maybe seek out those rare feather hues that will make all the other breeders turn green with envy.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Breeding.mp4>" %}

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Becoming a master of the metallurgic arts is what it's all about with blacksmithing. With a swing of your smithing hammer, you can refine ingots, craft weaponry and heavy armors, fishing tackle, and more. Let your dwarven spirit guide you.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Blacksmithing.mp4>" %}

<figure><img src="/files/USK7g4oWfZcICPZkuJ5U" alt=""><figcaption></figcaption></figure>

Bring your tree logs into the carpentry stations to turn rough wood into planks and create wonders. Aid your housing and naval builds, craft flexible rods to fish, and bows and staves for battle.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Carpentry.mp4>" %}

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Refine raw leathers, cottons, and furs into finely tanned leathers, luxurious bolts of cloth, and spools of threads. Lighter armors are all crafted at these stations, allowing a more versatile combat experience.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Weaving.mp4>" %}

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In the kitchens of RavenQuest, become a culinary tactician. Use your raw food products to cook up hearty meals to give you and your fellow adventurers powerful buffs and full bellies.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Cooking.mp4>" %}


# Tradepacks

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The economy of RavenQuest is driven entirely by the players. With a massive Tradepack and Shipping system built with a self-balancing supply and demand algorithm, players are free to bring a variety of valuable goods all across the world. Whether you choose to bring your goods by ground or by sea, you play an active role in a constantly moving and changing economy.

The Tradepack System is a major economy system in RavenQuest. It is how a significant amount of the **Silver** is generated in RavenQuest.&#x20;

Tradepacks are simply a package of products put together by a player, and by transporting them to a Tradepost, the player will obtain **Silver** and at times other rare resources in exchange for the Tradepack.

A Tradepack can be created with dozens of different combinations of materials that can be obtained & gathered by exploring the world — or through [Estates](/nfts/land). Almost any material in the game, eggs, milk, wheat, ore or lumber can be used to create different Tradepacks.

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To create a self-sustainable economy environment, we knew we had to recreate an organic real world **supply** and **demand** system. Our Tradepack System (a core economy cornerstone) has been fully developed with this self-balancing supply and demand algorithm to simulate a real world market. There is no external interference — the community is responsible for every single resource gathered and item crafted in-game.

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Around the map, there are places called Tradeposts. These Tradeposts are where packs can be created — once you have the materials, and also turned in for **Silver**. These Tradeposts simulate a real world market, with supply and demand, creating a self-balancing economy system for virtually all the resources in the world of RavenQuest. When a certain type of Tradepack is traded more between certain Tradeposts, the demand for this resource goes down, and so the amount of **Silver** earned for trading these packs. Further, when a Tradepost is traded with more players, their demand for products goes down, and they will pay less **Silver** as well. However, when one product or Tradepost has lower demand, the value and demand of all other products and Tradeposts goes up! If the player delivers a Tradepack with products in high demand to a Tradepost with high demand, it means that he will get a higher amount of **Silver**. Players will be able to check the demand/supply of all resources in every Tradepost in the game at any time, allowing them to decide if they wish to take the safe travel through the fields carrying the iron ore from your latest mining trip, or taking the dangerous voyage across the ocean for a higher demand trip to enjoy extra profit.

<div align="center"><figure><img src="/files/RdveGdFVLpqrYpmbolDe" alt=""><figcaption></figcaption></figure></div>

Tradepacks can be heavy to carry, and therefore they influence the speed of the players around the map, slowing it down. To speed up the process of transporting Tradepacks and to ensure a safer trip, the players can choose to carry them in Wagons (pulled by mounts) or in Ships. ​[Mounts](https://whitepaper.ravenquest.io/gameplay/mounts), [Ships & Wagons](https://whitepaper.ravenquest.io/gameplay/ships-and-wagons) are also NFTs and you can find more information about it on their own sections!


# Mounts

> *When the first adventurers arrived on RavenQuest, they were surprised to find large herds of flightless birds roaming the continent. Impressed by the Moas’ unique combination of speed, strength, and temperament, they took an immediate liking to the strange beasts. The brave Moas became essential companions to the human settlers, resulting in a relationship of mutual respect and admiration that has lasted for centuries.*

**Moas** are the unique mountable creatures in the world of RavenQuest. Riding a Moa is the fastest way to move from one point to another on land, and they are also known for their unique capacity of pulling Wagons — allowing players to transport Tradepacks more efficiently.

<figure><img src="/files/GmKIrJLvyWXhzsZPFvgC" alt=""><figcaption></figcaption></figure>

The Moa's stats and skins are based on Tiers. Higher tier Moas have rarer skins and also different possible Strength, Speed, Breed and Stamina stats.

* **Strength —** Impacts how fast you are when pulling a Wagon. Stronger Moas are able to move TradePacks around the world at a higher speed.
* **Height** **—** Impacts the size of the Moa
* **Speed —** Impacts how fast you are when normally riding your Moa, without pulling a Wagon.
* **Breeding —** Determines how many times a Moa can breed.
* **Stamina —** Determines the distance a Moa can travel pulling a Wagon in one 24 hour period.
* **Ability** **—** Certain Moas have a low chance to acquire Abilities that will help delivering Tradepack faster.
* **Bond Level** **—** Based on the Bond level of a Moa, it gains additional benefits to improve its performance.

<div align="center"><figure><img src="/files/TH8NVvsKrhRT18Ta9BbX" alt=""><figcaption></figcaption></figure></div>

**Breeding**

RavenQuest has a complete breeding system, which takes into consideration the Stats from the parent Moas, creating a lineage and allowing the players to raise faster and stronger Moas!

The practice of Breeding is handled and managed through the stables built upon your property. The more property you own, the more breeding you can expect to do.

The Breeding requires two different Moas o be done (which depends on the Tier), but the parents are not consumed during this process. Once the new Moa is generated, the player can either choose to keep it or sell it on the Marketplace.<br>

**Marketplace**

If you don't want to try your luck and already know what you need, you can also buy a Moa using **$QUEST** directly on the Marketplace. The Marketplace offers the possibility to filter the results and allows the players not only to see the appearance of the Moas, but also to compare the stats and prices between them.


# Ships & Wagons

There are several ways to traverse around the world of RavenQuest. However, if you need to carry Tradepacks, there are two means of transportation that can help you get to the Tradeposts faster, as well as carrying additional Tradepacks, allowing you to earn more efficiently.

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One of our team's core beliefs is that there should never be a simple right and wrong way to play an MMORPG. Everything comes at a cost in the world of RavenQuest. Ships are no different. You can make the biggest, baddest, largest ship the RavenQuest Oceans have ever seen, rivalled by few in head on head combat! However, this will severely limit your ship's ability to fish and carry trade goods, two important ways ships help you generate income.

Ship components are fully interchangeable, allowing you to build the ship of your dreams from the hull, cabin, sails & accessories.

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Wagons, like ships, provide a wide variety of options, some faster with less carrying potential, some slow but with the ability to carry half a dozen Tradepacks at once.&#x20;

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# Play with Friends, Anytime!

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**Community** is core in any Online Game. This is why we created the Mentor System in RavenQuest, a system to make it easier for you to play with friends and new acquaintances alike, fostering a sense of community and cooperation in the world of RavenQuest.

When you join a party with a lower-level, you will now have the option to "Mentor" them. This will downscale your Effective Level to the level of the highest party member within experience share range, allowing you to participate in content with them while also progressing your character from that same content.

Your Effective Level will simply be reduced to match your party members, ensuring a balanced and enjoyable experience for everyone.


# Player Vs Player

\- Arena, Guild Wars, Warmode/Plundering Channels & Aether Gates

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Warmode3_1.mp4>" %}

RavenQuest is a game rich with Player Versus Player combat. While PvP is incentivized naturally in RavenQuest, through the Tradepack System, Culled Spawns & More, it is completely avoidable for those who do not wish to partake. PvP does however offer larger incentives through various aspects of RavenQuest.

As the Creative Director & Game Technology Lead of RavenQuest both have an extensive backgrounds in MMORPG PvP, primarily World of Warcraft Arena, the PvP complexity and depth have both been a focal point of attention providing a rich PvP experience and strong base for Arena Ladders & PvP Tournaments with Quest Token (**$QUEST)** Rewards and Prizepools.


# A Tried and Tested Economy

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RavenQuest's economy has been a central point of development since inception of the project. Game economies make or break MMORPG projects, so it has been a core focus for our studio to create a world where the economy is entirely driven by the community. After all, there's no long-term project without a solid economy system.

RavenQuest has the luxury of having a battle tested economy through the release of Ravendawn in January of 2024. While Beta's are great for projects to find Ecosystem weaknesses, the volume and malicious intent of players is significantly lower than found a full release of a project. Ravendawn's release has validated and confirmed the strength of economy mechanics in RavenQuest and was an incredibly important step in building trust behind the Ecosystem RavenQuest will have for years to come.


# Quest Tokens ($QUEST)

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**$QUEST is the on-chain Premium Currency used in RavenQuest.**

**$QUEST can be used for:**

* [Patron (Monthly Optional Membership)](/economy/patron)
* [Cosmetics (Outfits, Moa Skins, Ship Skins, Wagon Skins & Estate/House Decorations)](/nfts/cosmetics)
* [Effort Potions (Required for Community Land)](/economy/effort)
* Companions (Pets for your Estate)
* [Exchanging $QUEST for Silver](#sustainable-growth)

**$QUEST can be earned by:**

* [Completing Bounties](/economy/a-simple-and-accessible-earning-model)
* [Exchanging Silver for $QUEST](/economy/a-simple-and-accessible-earning-model)

### Sustainable & Longterm Growth <a href="#sustainable-growth" id="sustainable-growth"></a>

Sustainable & Longterm Growth is the top priority for RavenQuest. Maintaining reward expectations early is a priority to avoid over distribution of **$QUEST** and an inflated ecosystem. We will start with a conservative approach to **$QUEST** rewards to ensure a healthy ecosystem and gradually increase, prioritizing and rewarding our most committed adventurers.


# Earning $QUEST with Fame

In the world of RavenQuest, Fame is your gateway to prosperity and recognition. It is a dynamic measure of your influence and accomplishments, reflecting your active participation in the vibrant ecosystem of the game. Fame is not just about prestige; it is a crucial element that directly impacts your ability to earn **$QUEST**, the premium currency that fuels your adventures and ambitions.

&#x20;                                                                   &#x20;

<figure><img src="/files/eIox1vUQ3WM18TpGVqCb" alt=""><figcaption><p>Earning $QUEST with Fame</p></figcaption></figure>

* **Adventurer's Board:** Embark on thrilling quests and challenges from the Adventurer's Board to earn Fame. Each task completed not only enriches your journey but also contributes to your growing reputation as a fearless explorer.
* &#x20;**Culled Eyes:** Participate in these intense events to gain Fame. Culled Eyes are not for the faint-hearted, but those who dare to face them will be richly rewarded with Fame and the admiration of their peers.
* **Aether Rifts:** Engage with the mysterious Aether Rifts that dot the landscape of RavenQuest. These enigmatic phenomena offer unique challenges and opportunities to earn Fame, drawing you deeper into the arcane mysteries of the world.
* [**Tradepacks:**](/gameplay/tradepacks) Master the art of trade and commerce by successfully transporting Tradepacks across the land. Each successful delivery boosts your Fame, marking you as a savvy trader in the bustling economy of RavenQuest.
* &#x20;**Dungeons:** Delve into the depths of perilous dungeons, where danger and treasure await. Conquering these formidable challenges is a surefire way to earn Fame and prove your mettle as a true adventurer.
* **Aether Echoes:** Interact with these echoes of the past to gain insights and Fame. Aether Echoes are remnants of ancient power, and those who harness them will find their Fame soaring.
* **Dynamic Events:** Participate in ever-changing dynamic events that unfold across the world. These events offer spontaneous opportunities to earn Fame and immerse yourself in the living, breathing world of RavenQuest.
* **Gaining Experience:** Progress in your chosen professions and activities to earn Fame. Whether you're crafting, gathering, or battling, every experience point gained adds to your Fame, showcasing your dedication and skill.
* **Guild Wars:** Compete in epic Guild Wars to earn Fame and glory for your guild. These large-scale battles are a testament to your strategic prowess and teamwork, offering substantial Fame rewards.
* [**RavenPacks**](/nfts/ravencards)**:** Collect and utilize RavenPacks to enhance your gameplay and earn Fame. These packs are a treasure trove of possibilities, each one contributing to your overall Fame.

Your Total Fame is then multiplied by your Renown Multiplier, creating a powerful synergy that determines your total earnings in **$QUEST**. This system ensures that your efforts and contributions are recognized and rewarded, allowing you to thrive in the world of RavenQuest.

Fame is more than just a measure of your accomplishments; it is a currency of influence that opens doors to new opportunities and adventures. As you accumulate Fame, you'll unlock access to exclusive content, events, and rewards, solidifying your status as a legendary figure in the RavenQuest universe. Embrace the path of Fame and let your legacy unfold in the ever-evolving world of RavenQuest.


# Currency Dynamics in RavenQuest

In the expansive world of RavenQuest, currency plays a pivotal role in shaping your journey and unlocking new opportunities. The game features a dual-currency system designed to cater to both traditional and blockchain-based economies, offering players a versatile and rewarding experience.

<figure><img src="/files/5UKEO0Q27Abt7HzPb2sj" alt=""><figcaption><p>Currency Flow</p></figcaption></figure>

RavenQuest introduces two primary currencies: RavenCoin and **$QUEST** Token, each serving distinct purposes within the game's ecosystem.

* **RavenCoin** is the offchain premium currency, easily accessible through two main avenues. Players can acquire RavenCoin by purchasing it with fiat currency, providing a straightforward method for those who prefer traditional transactions. This currency is primarily used in the Non-Ascendable RavenStore, where players can purchase a variety of items to enhance their gameplay experience.
* [**$QUEST Token:**](/economy/quest-tokens-usdquest) represents the on-chain premium currency, deeply integrated into the Web3 ecosystem. Players can acquire $QUEST through several methods, including purchasing with Web3 tokens and earning it as rewards for achieving Fame milestones. The $QUEST Token is your gateway to the Ascendable RavenStore, where you can access exclusive items and features that elevate your gameplay to new heights.


# The $QUEST Ecosystem

The **$QUEST** Ecosystem is a dynamic and multifaceted system that rewards players for their achievements and contributions within RavenQuest. There are numerous ways to earn $QUEST, each encouraging different styles of play and engagement:

<figure><img src="/files/nsoZx2Fu1tGOKcALutfE" alt=""><figcaption><p>$QUEST Ecosystem</p></figcaption></figure>

* &#x20;**Tournaments and Leaderboards:** Compete against the best and climb the ranks to earn **$QUEST,** showcasing your skills and dedication.
* &#x20;[**Fame**](/economy/earning-usdquest-with-fame) **and Seasonal Events:** Participate in seasonal events and accumulate Fame to receive **$QUEST** rewards, celebrating your journey and accomplishments.
* &#x20;**Guild Fame and Guild Wars:** Collaborate with your guild to increase your collective Fame and engage in epic Guild Wars, earning **$QUEST** for your guild's success.

Once acquired, **$QUEST** can be spent on a wide array of options, each offering unique benefits and enhancements:

* **Community Land and Marketplace Fees:** Invest in Community Land or pay fees in the Marketplace to expand your influence and trade capabilities.
* &#x20;**Special Events and** [**NFT Ravencards:**](/nfts/ravencards) Participate in special events or collect NFT Ravencards to diversify your gameplay and strategy.
* &#x20;[**Guild Crests**](/economy/guilds) **and** [**Royal Patron:**](/economy/patron) Strengthen your guild with Crests or enjoy the perks of being a Royal Patron, enhancing your status and rewards.
* &#x20;**NFT Workers and Exchange to Silver:** Hire NFT Workers to boost your productivity or exchange **$QUEST** for Silver to support your in-game endeavors.
* &#x20;**Auction House Tax and** [**NFT Cosmetics:**](/nfts/cosmetics) Pay taxes in the Auction House or acquire NFT Cosmetics to personalize your character and stand out in the world of RavenQuest.

The currency dynamics in RavenQuest are designed to provide players with a rich and engaging experience, offering multiple pathways to success and personalization. Whether you choose to immerse yourself in the traditional economy with RavenCoin or explore the innovative possibilities of the **$QUEST** Ecosystem, RavenQuest ensures that your journey is both rewarding and memorable.


# Guilds

Guild Crest and Guild Earnings

## Guild Crests

In RavenQuest, guilds are a cornerstone of community and collaboration, and the Guild Crest system is designed to enhance the guild experience. Guild members have the opportunity to purchase Guild Crests using **$QUEST**, which not only symbolizes their allegiance but also plays a crucial role in the guild's financial ecosystem.

<figure><img src="/files/5c20FR8TLfd3fdc41lIQ" alt=""><figcaption><p>Guild Crests</p></figcaption></figure>

When a Guild Crest is purchased, 50% of the **$QUEST** spent is staked. This staked amount is fully refundable to the crest purchaser if they decide to leave the guild, ensuring flexibility and security for guild members.

The remaining 50% of the **$QUEST** is allocated as follows:

* &#x20;**20% to the Guild Leader:** As the guiding force of the guild, the leader receives a portion of the funds to support their leadership role and responsibilities.
* &#x20;**20% to the Vice Leaders:** The vice leaders share this portion, with each vice leader eligible to receive up to a maximum of 4%. This distribution ensures that the leadership team is adequately rewarded for their efforts in managing the guild.
* **10% to the Treasury:** This portion is directed to the treasury. The treasury funds can be burned to reduce supply, used for special events, or reinvested to bolster the **$QUEST** ecosystem, benefiting the entire guild community.

## Guild Earnings

The Guild Earnings system in RavenQuest is designed to reward guilds for their collective achievements and contributions. Guild members who possess Guild Crests contribute to the guild's fame, as their personal fame is duplicated towards the Guild Fame. This collective fame is then used to determine the guild's earnings in **$QUEST**.

<figure><img src="/files/VWxgPh4YMQ9vRzQTre9H" alt=""><figcaption><p>Guild Earning</p></figcaption></figure>

The distribution of **$QUEST** earnings is structured as follows:

* **80% to Guild Members with Crests:** The majority of the earnings are distributed among guild members who hold Guild Crests. This incentivizes active participation and contribution to the guild's success, ensuring that members are rewarded for their efforts.
* **20% to the Leadership Team:** The remaining portion is allocated to the guild's leadership, with 10% going to the Guild Leader and each vice leader eligible to receive up to a maximum of 2%. \
  This distribution recognizes the leadership's role in guiding the guild to success and maintaining its operations.

The Guild Crest and Guild Earnings systems are integral to fostering a thriving guild community in **RavenQuest.** By aligning individual and collective goals, these systems encourage collaboration, strategic planning, and active participation, ensuring that guilds remain a vibrant and essential part of the RavenQuest experience.


# A Simple & Accessible Earning Model

<figure><img src="/files/JvXbWxhtVq1SAhznXfH5" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/14zUD5jaEFQF26BSgvUi" alt=""><figcaption></figcaption></figure>

We use a simple model of allowing **peer to peer** (non inflationary) conversion of **Silver Coins** to our On-Chain Token, **$QUEST**, and vice versa. Following a long-time proven model by MMORPG industry titans and veterans such as Blizzard (WoW Tokens), Jagex (Runescape Membership) and Sandbox Interactive (Albion Gold). Additionally, the variable conversion tax acts as a powerful deflationary measure to ensure an exceptionally strong Ecosystem for the long-term.

Virtually every In-Game activity rewards players with some amount of **Silver** **Coins** to the player. There is no monotony in how players can earn Silver — players can choose the activity that most entertains them and can alternate between any style of gameplay to earn Silver.

A list of some of the Core Systems in RavenQuest that reward you with **Silver**:

* [Tradepacks](/gameplay/tradepacks)
* [Estates](/nfts/land)
* [Professions - Crafted Weapons, Armors, Foods, Ships & More!](/gameplay/professions)
* [PvP Systems](/gameplay/player-vs-player)
* PvE Combat (Creatures & Bosses)
* Story Quests
* Dynamic & Environmental Quests
* Mini-Games&#x20;
* World Puzzles & Hidden Treasures
* & So Much More!

There is no fixed conversion between **Silver** and **$QUEST**. Rather, the game provides a real-time exchange that players can easily access anytime.

This simple model ensures that **Silver** and **$QUEST** always hold a tethered value allowing for a simple earning and burning model alike.

<figure><img src="/files/S9eDNZwTkEn6F7jAQBTU" alt=""><figcaption></figcaption></figure>

The Bounty Board will have a wide array of Daily Bounties that players can embark on or fulfill from participating in certain activities and turning in specific items.

Bounties will provide various in-game rewards for players, but will also include a chance to have Bounties rewarding $**QUEST**.

The amount of Bounties providing $**QUEST** will be consistently adjusted, allowing us to accurately manage the flow of $**QUEST** into the ecosystem to ensure that the value and ecosystem of $**QUEST** always remains strong.

While many Bounties will require completing certain pieces of content, some will require "recycling" specific materials to complete the Bounty. This allows us to control the in-game resource economy by reducing the supply of certain resources through Bounty Boards ensuring a strong in-game and $**QUEST** ecosystem.

We are able to adjust the frequency of $**QUEST** Bounty Tasks seen based on several factors including our [Renown System](https://app.gitbook.com/o/j70bqvywlPrQEwkW3EaI/s/jdYnlA0y1ucdNcCfp1Nc/~/changes/140/economy/renown) - allowing us to reward our most loyal community members first and foremost.

## **Guild Wars & Leaderboards**

<figure><img src="/files/w9MwzEIaXagXyTv9kMFv" alt=""><figcaption></figcaption></figure>

Additionally, players will be able to earn $**QUEST** through *Guild Wars* as well as being on the top of the Leaderboards. While Leaderboards will reward the top players in RavenQuest, we will also have weekly Leaderboards for top players of that week to earn $**QUEST**.


# Patron

<figure><img src="/files/qUMZa9ljOEGpWwGG1oJh" alt=""><figcaption></figcaption></figure>

**Patron** is an optional monthly membership that provides additional perks for players in RavenQuest for an small fee in $QUEST or by owning a [Land](https://whitepaper.ravenquest.io/nfts/land). Patron will be a valuable source of stability for RavenQuest to properly estimate token recycle rate and adjust Ecosystem rewards accordingly to ensure a strong and stable Ecosystem for the long-term.

**Patron Benefits**

* Unique Patron Chat Color & Premium Badge.
* Additional Bonus Rewards from completing new North Star Quests.
* Regenerate Effort at a 3x faster pace.
* Allows use of Rested Experience
* Priority Login Queue.
* Access to In-Game Auction House.
* 50% Reduced Cooldown on Rangers Company Tasks.
* Faster Gathering when successfully timing the Gathering Mini-Game
* Ability to wear in-game acquired T3 or higher [Cosmetics.](/nfts/cosmetics)
* Increased chance of $QUEST Bounties
* Ability to off-ramp $QUEST


# Renown

Gaining Renown

Renown is a prestigious measure of your dedication and prowess within the world of RavenQuest. It is not just a number; it is a testament to your adventures, achievements, and the impact you've made in the game. As you journey through the vast landscapes of RavenQuest, your Renown will grow, unlocking new opportunities and rewards that set you apart as a legendary adventurer.

&#x20;                                                                       &#x20;

<figure><img src="/files/r1peIknoLFWsNoKPHuYw" alt=""><figcaption></figcaption></figure>

* **Patron Status:**\
  Embrace the path of the Patron and enjoy exclusive benefits that not only enhance your gameplay but also significantly boost your Renown. As a Patron, you are recognized as a pillar of the community, with access to unique features and faster progression.
* **Outfit Cosmetics:**\
  Fashion is power in RavenQuest. By unlocking and equipping rare and exquisite outfit cosmetics, you not only personalize your character but also increase your Renown. Stand out in the crowd with your unique style and let your appearance speak volumes about your adventures.
* **House Cosmetics:**\
  Transform your abode into a masterpiece with a variety of house cosmetics. Each decoration and enhancement you add to your home reflects your taste and achievements, contributing to your overall Renown. Your house is more than just a shelter; it's a symbol of your journey.
* **Leveling Up:**\
  Every level you gain is a step closer to greatness. As you progress through the game, leveling up your character naturally increases your Renown, showcasing your growth and mastery of the challenges RavenQuest has to offer.
* **RavenCards:**\
  Collecting and strategically utilizing RavenCards not only diversifies your gameplay but also enhances your Renown. These cards are a testament to your strategic prowess and dedication to mastering the game's mechanics.
* **Character Reputation:**\
  Build a legacy through your actions and decisions. A positive character reputation within the game world boosts your Renown, reflecting your influence and the respect you've earned from NPCs and fellow players alike.
* **Journal Collection:**\
  Complete your journal entries to document your adventures and discoveries. Each entry adds to your achivements.
* **Achievements:**\
  Unlocking achievements is a significant source of Renown. Each achievement represents a milestone in your journey, a challenge overcome, and a testament to your skills and determination.
* &#x20;**Genesis Munk NFT:**\
  Owning the rare Genesis Munk NFT provides a unique Renown boost, marking you as a distinguished member of the RavenQuest community. This NFT is a badge of honor, symbolizing your commitment and early support of the game.<br>

Renown is more than just a measure of progress; it's a gateway to exclusive content, rewards, and recognition within the RavenQuest universe. As you accumulate Renown, you'll unlock new quests, access special events, and gain the admiration of your peers. Embark on your journey today and let your Renown shine as a beacon of your legacy in RavenQuest.


# Effort

**Community Land** (Instanced Land) is an integral part of RavenQuest, providing all players with the opportunity to enjoy the usage and core gameplay mechanics of Land, while not having their own [Estate ](/nfts/land)just yet.&#x20;

**Effort** is one of our many anti-bot measures in RavenQuest. While Effort is not required for Open World Estates (NFT), it will be required for Community Land (Instanced Land) users.

<figure><img src="https://wn-cdn.ravendawn.online/images/Dev%20Blog%20-%20Effort%20System/CFarm1.jpg" alt=""><figcaption></figcaption></figure>

**Effort** is required when undertaking any activity on Community Land.&#x20;

Your **Effort Points** are automatically recharged when doing virtually any Open World activity such as killing creatures, gathering, participating in quests, or by obtaining an Effort Potion - [Protected with AnyBrain.GG](/economy/protected-with-anybrain.gg)

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Effort1(1).mp4>" %}

There is also a limit to how much Effort a single character can have at any given time. Starting with a small **Effort pool**, this max capacity increases as you progress further through RavenQuest.

<figure><img src="https://wn-cdn.ravendawn.online/images/Dev%20Blog%20-%20Effort%20System/Community%20Farm%20Effort%20%231.png" alt=""><figcaption></figcaption></figure>


# Protected with AnyBrain.gg

<figure><img src="/files/wnFsDuVdkh3xYfYCiXKK" alt=""><figcaption></figcaption></figure>

## Real-time detection with non-intrusive technology

The *AnyBrain* system is designed to be non-intrusive, operating without the need for kernel-level or other invasive access. With AnyBrain's anti-cheat solution, RavenQuest players can enjoy a fair and honest gaming experience without worrying about cheaters ruining the ecosystem.

In any traditional online game, fighting against cheaters is paramount to the games health. In Web3 games, it is even more critical.&#x20;

RavenQuest is partnered & protected with AnyBrain.gg - A battle-tested Anti-Cheat detection software to ensure that those playing & earning in RavenQuest are doing so without an unfair advantage.


# Tracked with Apache Superset

Every single element of the RavenQuest Economy, in-game and on-chain, is tracked diligently. While on-chain transactions are easy to follow, many games suffer from working in the shadows when it comes to their in-game currency generation & burning. Every single action that generates, transfers or consumes our in-game currency or on-chain currency is tracked by the exact action and player performing it.&#x20;

This allows us to rapidly catch cheaters as well as monitor generation and burning trends to ensure a strong and stable Ecosystem.

<figure><img src="/files/7RwaEM84bFfkfFFSIZR1" alt=""><figcaption></figcaption></figure>


# Tokenomics

<figure><img src="/files/KEyC3n6p3qDNUP8vI8Wp" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/vJYFGTYexElVoWE8kvbd" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/QVEtFNsq6YHOSV5VaiM9" alt=""><figcaption></figcaption></figure>


# Land

<figure><img src="/files/sqLO6Bi9gZmTmD7e6wbQ" alt=""><figcaption></figcaption></figure>

{% embed url="<https://youtu.be/cLJi_fxVvEc>" %}

RavenQuest features a fully open world, non-instanced playing housing system. Claim your land virtually anywhere — in the middle of a dense forest, along the ocean’s sandy coast, even on top of a desolate mountain.&#x20;

<figure><img src="/files/OCB0vWU0LMiT36MPhwPz" alt=""><figcaption></figcaption></figure>

By being a **Land Owner** in RavenQuest you will also benefit by earning a share of **25.25% of the entire $QUEST Total Supply**, with a pool of over **252.5 Million $QUEST** exclusively for Landowners of RavenQuest

* Up to 10 Million Early Access Landowner Exclusive $QUEST Pool
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)
* Production Multiplier
* Massive Landowner PvP & PvE Prizepooled Tournaments Access
* Exclusive Landowner Channel with RavenQuest Staff
* Unique Discord Badge and Discord + In-Game Titles
* & much more in more depth below!

After claiming a plot of land, players can engage in dozens of different land activities such as Farming, Husbandry, Woodcutting, allowing them to collect resources that can be used in **Crafting** or creating **Tradepacks.**

Land represents a significant portion of how resources are collected in-game, and in addition to that, Lands also offer the possibility to build a House, a Stronghold or a Fort (depending on what kind of land the player owns) in the world of RavenQuest.

<figure><img src="/files/7Ib708Ks2gkxeYbYojeK" alt=""><figcaption></figcaption></figure>

Landowners will be able to build houses on their lands, and it's up to them to choose the house design — there are many design options and house variations for players to choose from.&#x20;

The house size and room options is based on the land size, this also determines how many rooms the player can have in their house. For example, Large Landowners will be able to build Large Houses, which allows them to place up to 4 Large Rooms for further benefits to their character.

Rooms allow for further customization of your house, not only with land [cosmetics](/nfts/cosmetics), but also the type of rooms you decide to add to your house. Each room type provides it's own unique in-game advantages such as a Bedroom providing additional experience, an Armory providing benefits when Blacksmithing, or a Thieves room to increase your characters Dexterity.

* **Bedroom —** Gain additional experience from all sources.
* **Kitchen —** Additional labor when cooking
* **Armory —** Additional labor when blacksmithing
* **Workshop —** Additional labor when carpenting
* **Weaving —** Additional labor when weaving
* **Alchemy —** Additional labor when concocting potions
* **Armorers Room —** Additional Vitality
* **Weapons Room —** Additional Might
* **Arcana Room —** Additional Intelligence
* **Shrine Room —** Additional Wisdom
* **Thieves Room —** Additional Dexterity

<figure><img src="/files/7RC93M2S4ID2FjcRNtfx" alt=""><figcaption></figcaption></figure>

After your Land is obtained, you will be able to roll a random Rarity Perk for your land, ranging from a Common to Legendary Perk. Before RavenQuest's global release, you will roll a specific perk based on your Land's Perk Rarity. Higher Perk Rarities will unlock more powerful and desired perks, offering unique benefits for your Land. There is a fixed amount of each Perk Rarity that will ever be obtained.

* Common: 945
* Uncommon: 1010
* Grand: 975
* Rare: 627
* Arcane: 306
* Mythic: 117
* Legendary: 20

<figure><img src="/files/fQIT1imIkPEVCZGqRzh6" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/LowzCBxs8lmU7PryH15s" alt=""><figcaption></figcaption></figure>

* Discord & In-game Title: **Pilgrim**
* Land Production Multiplier: **1x**
* Perk Rarities: **Common -** **Rare**
* Tradepack Priming *(Increased Tradepack Rewards)* : **1 / Week**
* Small Player House — **Up to 2 Small Rooms**
* Share of Over **252.5 Million $QUEST Landowner Ecosystem Pool** *(based on land value)*
* Share of up to **10 Million Early Access Landowner Exclusive $QUEST Pool** *(based on land value)*
* Massive Landowner PvP & PvE **Prizepooled Tournaments Access**
* **Exclusive** Landowner Channel with RavenQuest Staff
* **Unlimited** Land Effort
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)

<figure><img src="/files/qwi4pIzMjAPgOTY5ETt6" alt=""><figcaption></figcaption></figure>

* Discord & In-game Title: **Pioneer**
* Land Production Multiplier: **2x**
* Landowner $QUEST Ecosystem *(252.5 Million $QUEST)* Value Multiplier: **6x**
* Perk Rarities: **Uncommon - Mythic**
* Tradepack Priming *(Increased Tradepack Rewards)* : **5 / Week**
* Medium Player House — **Up to 2 Medium Rooms**
* Stamina Recharging Bed for Workers: **1**
* Share of Over **252.5 Million $QUEST Landowner Ecosystem Pool** *(based on land value)*
* Share of up to **10 Million Early Access Landowner Exclusive $QUEST Pool** *(based on land value)*
* Massive Landowner PvP & PvE **Prizepooled Tournaments Access**
* **Exclusive** Landowner Channel with RavenQuest Staff
* **Unlimited** Land Effort
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)

<figure><img src="/files/VRfJIguZKOCp4V37aTPX" alt=""><figcaption></figcaption></figure>

* Discord Badge & Title: **Baron**
* Land Production Multiplier: **4x**
* Landowner $QUEST Ecosystem *(252.5 Million $QUEST)* Value Multiplier: **35x**
* Perk Rarities: **Grand - Legendary**
* Tradepack Priming: **25 / Week**
* Stamina Recharging Bed for Workers: **5**
* Large Player House — **Up to 3 Large Rooms**
* Share of Over **252.5 Million $QUEST Landowner Ecosystem Pool** *(based on land value)*
* Share of up to **10 Million Early Access Landowner Exclusive $QUEST Pool** *(based on land value)*
* Massive Landowner PvP & PvE **Prizepooled Tournaments Access**
* **Exclusive** Landowner Channel with RavenQuest Staff
* **Unlimited** Land Effort
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)

<figure><img src="/files/Xdh0zk8ONQIp3ZAJmGOx" alt=""><figcaption></figcaption></figure>

* Discord Badge & Title: **Noble**
* Land Production Multiplier: **8x**
* Landowner $QUEST Ecosystem *(252.5 Million $QUEST)* Value Multiplier: **175x**
* Perk Rarities: **Rare - Legendary**
* Tradepack Priming: **125 / Week**
* Stamina Recharging Bed for Workers: **25**
* Stronghold Construct — **Buffs for up to 5 players** *(these buffs can be rented out)*
* Share of Over **252.5 Million $QUEST Landowner Ecosystem Pool** *(based on land value)*
* Share of up to **10 Million Early Access Landowner Exclusive $QUEST Pool** *(based on land value)*
* Massive Landowner PvP & PvE **Prizepooled Tournaments Access**
* **Exclusive** Landowner Channel with RavenQuest Staff
* **Unlimited** Land Effort
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)

<figure><img src="/files/IB1ak9cz7IVIReabsRVo" alt=""><figcaption></figcaption></figure>

* Discord Badge & Title: **Duke**
* Land Production Multiplier: **20x**
* Landowner $QUEST Ecosystem *(252.5 Million $QUEST)* Value Multiplier: **750x**
* Perk Rarities: **Arcane - Legendary**
* Tradepack Priming: **500 / Week**
* Stamina Recharging Bed for Workers: **100**
* Castle Construct — **Buffs for up to 10 players** *(these buffs can be rented out)*
* Share of Over **252.5 Million $QUEST Landowner Ecosystem Pool** *(based on land value)*
* Share of up to **10 Million Early Access Landowner Exclusive $QUEST Pool** *(based on land value)*
* Massive Landowner PvP & PvE **Prizepooled Tournaments Access**
* **Exclusive** Landowner Channel with RavenQuest Staff
* **Unlimited** Land Effort
* Lifetime [Patron](https://whitepaper.ravenquest.io/nfts/land)

<figure><img src="/files/H3kYuxB9wfwt24FD4d8p" alt=""><figcaption></figcaption></figure>

Unable to be as active as you would like, but have Land available? In Patch 1.1.0 all Landowners will be able to rent out (scholarship) their land to other players, receiving **$QUEST** in exchange for the usage of their land.&#x20;

The ability to rent your land for a certain period of time is designed to bring a solution for those players who want to utilize Open World Land but do not have their own plot of land, and for landowners who do not have the time required to cultivate their own land and maximize it's potential.

As a landowner, you will be able to determine the amount of time and the price of the rental for it's usage.

As a player who wants to rent Land, you will be able to easily view available land for rent, it's locations, size, and rental price, allowing you to find the perfect piece of land to increase your earning potential from!

<figure><img src="/files/2GqxdpCzIRaEg7sGH8tb" alt=""><figcaption></figcaption></figure>

The number of Open World Lands are extremely limited, they can only be obtained through a finite supply Land Sale or afterwards Peer to Peer on a Marketplace. There are 5 sizes of Land — Small, Medium, Large, Stronghold and Fort. The size of the land determines the size of the house that can be built and how many animals, trees and vegetables can be placed on the Land.&#x20;

Unlike Community Land, those using a Land are not required to use any Effort.&#x20;

## **Choosing Your Land Location**

<figure><img src="/files/EcGGK7h58Tqicn7WiyV7" alt=""><figcaption></figcaption></figure>

Landowners will be able to choose their preferred location for their land based on a first-come first-server basis in the order that Land was obtained in the Land Sales.

While choosing a location for your land may feel daunting, due to our self-balancing Tradepost algorithms in RavenQuest, this concern is not needed! No region will be a dead spot as an investment, and all **$QUEST** generation from Ecosystem rewards are split globally amongst **Land Owners**.&#x20;


# RavenCards

**RavenCards** are full-art collectible NFT cards players can obtain by purchasing packs with **$QUEST**. These packs gives 5 random cards with random rarities, and they are one of the ways the players can further customize their playstyle, diversifying their character builds from other players. Higher rarity cards provide additional strength for the character, so they will be highly sought after.

Currently, there are 192 RavenCards, with 2 RavenCards made specifically for each Skill. The variation of RavenCards' effects is countless, and while the game has a very deep character customization system with Archetypes, Weapon choices & Reputation paths, this is yet another way you can diversify your character from another, being strongly relevant for those players who intend to focus on a Player vs Player gameplay.

<div align="center"><figure><img src="/files/2m3sfT62iRTzUOgULK8Q" alt=""><figcaption></figcaption></figure></div>

Each Skill from the 8 [Archetypes](/gameplay/archetypes) has 2 unique RavenCards related to it that players can obtain by opening the Ravenpacks. When the player owns and selects one of them to equip, the RavenCard will change and improve the functionality of that Skill, giving more possibilities for build diversification.

<div align="center"><figure><img src="/files/ZlMqwfXhIIzH4yDxXKZs" alt=""><figcaption></figcaption></figure></div>

The wide variety of additional effects assigned to the character is not all. When opening card packs, players can find 7 different types of rarities, currently represented by a gem at the top of the card. Cards can be **Common, Uncommon, Grand, Rare, Arcane, Mythic** and **Legendary**, but the rarity is not responsible for changing the effect itself. Rather, it changes its intensity, which means Legendary cards have higher effect percentage in comparison to all other rarities, for example.

Depending on the focus, having RavenCards with high rarities and knowing how to choose which card to equip can be essential for many aspects of the gameplay — mainly in [PvP Tournaments](broken://pages/5btZPrjY5V1KVaQRrEIf) with Token rewards.

<div><figure><img src="/files/zDp5W66uldASjN5ehpxR" alt=""><figcaption></figcaption></figure> <figure><img src="/files/yAFqDjULzbfT3j4E0r7V" alt=""><figcaption></figcaption></figure> <figure><img src="/files/ztpg54zNF8FBpx35L8i8" alt=""><figcaption></figcaption></figure></div>


# Cosmetics

<figure><img src="/files/bOe63cNwrcqoZLfp86du" alt=""><figcaption></figcaption></figure>

In RavenQuest there are already hundreds of different Cosmetics for you to unlock and obtain. In RavenQuest you are able to obtain Cosmetics for your Ships, Wagons, Moas and the most common... your Character.&#x20;

Additionally, virtually all Companions and House Decorations will also be able to be minted as an NFT!

<figure><img src="/files/DQUMVsgaVCdo8Rv1xszm" alt=""><figcaption></figcaption></figure>

While all Outfits in RavenQuest have access to a full color wheel of dyes, you can also obtain additional player Cosmetics to further personalize the appearance of your Character.

Cosmetics range from common Cosmetics that are easily unlocked, to legendary Cosmetics that are incredibly difficult to obtain, allowing you to stand out even more uniquely from the competition.

{% embed url="<https://wn-cdn.ravendawn.online/gif-videos/Outfit_3.mp4>" %}


# Whitepaper

What is a Whitepaper?

The Whitepaper is a document that provides a detailed understanding of how systems in **RavenQuest** work, primarily related to core gameplay mechanics, tokenomics and **RavenQuest's** ecosystem. Everything in a Whitepaper is Subject to Change.

{% hint style="info" %}
This document is consistently updated by the RavenQuest’s team in order to maintain the long-term health of RavenQuest and it's ecosystem.
{% endhint %}


